THE TIDE HOUSE // HOME 2.0

Internal view

TIDE (pg.1)

TIDE (pg.2)

TIDE (pg.3)

TIDE (pg.4)

TIDE (pg.5)

TIDE (pg.6)

TIDE (pg.7)

Matrix

animation: http://www.youtube.com/watch?v=hc46o7pZtIA

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THE ISLAND | final project

A1_THE ISLAND.pdf-01 A1_THE ISLAND.pdf-02

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L’ARCHITECTURE FUTURISTE comme architecture rétroactive.

HOME 2.0 | PRESENTATION 070513

Untitled-1

HOME 2.0 | PRESENTATION 070513_2

HOME 2.0 | PRESENTATION 070513_3

HOME 2.0 | PRESENTATION 070513_4

HOME 2.0 | PRESENTATION 070513_5

HOME 2.0 | PRESENTATION 070513_6

HOME 2.0 | PRESENTATION 070513_7

HOME 2.0 | PRESENTATION 070513_8

HUTTE MATRIX

HOME 2.0 | PRESENTATION 070513_9

HOME 2.0 | PRESENTATION 070513_10

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Anchored Home_Animation

photomontagenemo

A1presentation

 

Marc-Edouard Schultheiss, Romain Kündig, Morgane Roch, Sarah Sauthier

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TIME – HOME AGING

enac_5

Imagine a home that changes over time as the people who live in it.
We chose to personify the home by giving it caracteristics of human skin.

Parameters

→ expansion, evolution, complexity

shutterstock_green-growth_71322319_edit

→ three different layers, protection

skin-layer_editenac_2

→ cells renew and reorganize themself every day

17-183h_edit          montage_nuage derrière

→ appearance of wrinkles , as cracks, best track of time

img11_edit3

Matrix

tableau paramètres enac3_jm    MATRICE FINALE

Grasshopper capture

scripte_1

Animation

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HOSTILE

How to protect ?

Sans titre

That was the architectural language to do so.

It’s too static, not adapted to Home 2.0.

Nature; evolutive interaction : protection appears when needed.

Sans titre2

Sans titre3

Impress with the size

Be dangerous with needles

Sans titre4

Sans titre5

 

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HEART OF GLASS

12MONKEYS

THIS IS THE STORY OF A STRANGE WORLD CALLED FUTUR.
EVERYONE STAYS AT HOME AND LIVES VIRTUALLY. 
IN THIS WORLD THE ONLY PHYSICAL ELEMENT IS THE HOUSE.
THE HOUSE 2.0 INTERACTS WITH THE EMOTIONS OF THE OWNER 
AND CHANGESITSELF.
 MATRICEMATRICE2IMA
ANIMATIONS:
            PULSE
            THICKNESS
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THE ISLAND | work in progress

THE ISLAND_1 THE ISLAND_2 THE ISLAND_3 THE ISLAND_4 THE ISLAND_5 THE ISLAND_6 THE ISLAND_7

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Anchored Home

 

Anchored Home_IdeaRENDUENAC

 

 

What is the next generation of home ,and which parameters do we have to take in account? That’s a problematic every architect, civil and environmental engineer is facing during his career.

The housing concept is totally different in our porject: since the primitive hut, Humans fought for imposing their decisions to nature. According to the actual environnemental situation, establishing a new hierarchy between us and nature becomes a priority.

From an architectural point of view nature could be imperative with the whole structure, and then, structure will be imperative with inhabitants. In order to respond to this statement our home, like a living organism, reacts depending on different contextual parameters.

This kind of model enhance several problems:

– Urbanistic problems: If the structure is mobile, how to fix the private proprety and title deed?

All cities are based on a coherent and fixed network of streets and private properties. We wanted to keep this aspect of the actual cities, fixing the base of our structures. It will be an “Anchored Home”, that can’t evoluate behind the property. In this case, all the district stays coherent, and the streets network stays fixed.

– Environmental problems: How to be the most efficient regarding environmental conditions, and energy needs of the hours?

All the structural frames will react contextually. The move will depend of ressources that the house can obtain of the environment as sunbeams, rain water, temperature variations and natural ventilation. The aim is to increase the surface of the structure for capting mor ressources.

-Protection problems: Even if our structure is evolutive, we wanted to keep the aspect of “protection” of a house. So how to take this aspect in account? The environmental items suggest that the house is less protective toward danger We didn’t define the danger, so it will stay an abstract idea. But to imagine it, you can refer to the sea anemone that close itself when it detects a dangerous fish, or a predator. In this way, our structure will grows up toward the danger, like an offensive house, and then, when the danger reach a breaking distance, the house go back to its original shape, that optimize the inhabitant protection.

– Structural problems: If the structure is mobile, how to create a stable structure and how to avoid collapses?

Environmental and protective items suggest a really important structural problem: the height and the range could become dramatical for the structure. That’s why we imagine an interactive base (the base which is fixed), from which concrete walls can add thickness to the frames, or it could be insulation, or windows. In this way, the thickness of walls will be linked to the range and the shape of all frames, depending on the position of danger and it’s intensity.

Considering all those parameters, we havec modelized a structure that can eventually have a future, and that is coherent regarding all the most important items of an architect, a civil engineer and an environmental engineer.

RENDUENAC_new

Sarah Sauthier, Morgane Roch, Marc-Edouard Schultheiss, Romain Kündig

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Welcome to Home 2.0: Semantic Machines

Welcome to HOME 2.0. 
 
This year we will examine the use of parametric software for designing infinite variations for the Home of the Future. 
 
Together we will create parametric models of potential homes for an exhibition we are planning for Archizoom (opening 2014) on “design machines”. The idea is that some external inputs, e.g. from motion, colors, voice, etc. tracking of visitors, would trigger choices in the parametric model. A visitor would get his/her personal house depending on how he or she approaches/views the design machine.
 
During the “Semaine ENAC” we will offer a fun workshop introduction into Grasshopper, and will in parallel conceptualize and create a parametric model of a house that would vary meaningfully and be deformed according to the external inputs. The starting point will be the architypical house, or primitive hut.
 
To get a head start, please google information about parametric design, Grasshopper (if possible install it and go through tutorial), primitive hut, previous home 2.0 seminar for exhibition in Shanghai http://mxdh20.wordpress.com/.
 
Our first meeting will be:
 
MONDAY 29.4.2003 in ROOM BC 129 at 09.15. 
 
We look forward to seeing you there and working with you!
 
Best regards,
 
Jeffrey Huang
Muriel Waldvogel
Carlos Banon
Peter Ortner
Shih-Yuan Wang
Trevor Patt
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